Jelly Doll Questions?

Depending upon which viewer you use (as I understand it, at least the newest SL viewer and Firestorm viewer) you may have noticed certain people showing up like these poor second souls:


Jelly Doll House

Or you may be showing up like this and have no idea.  After considering the “etiquette implications” of IMing somebody to let them know they are a “Jelly Doll”, I’ve decided it’s within THIS Ms Manners’ zone of acceptable.

Jelly Doll

What a shame – she’s lovely!

In an effort to reduce lag, the viewers have set thresholds beyond which you will be displayed to others as the above “less than detailed” body.  My understanding is that it is to help those whose computers may struggle to render you – but I also think they’re hoping for a kind of “peer pressure” effect socially – that those whose avatars have a high render complexity will reduce it.

The thresholds depend upon the person viewing you – and where they have their graphics set.  They are as follows:

  • Low: 35,000
  • Low-Mid: 100,000
  • Mid: 200,000
  • Mid-High: 250,000
  • High: 300,000
  • High-Ultra: 350,000
  • Ultra: 350,000

So if you’re at a 250,000 complexity and your friend is using “Mid High” graphics – they will see you as above.

Either way I thought a quick mention might be helpful.  So here are some hints – and they are, frankly, from experience and mostly anecdotal.

We observed a friend whose score was well under 100,000 – but when she wore an older hair that was a bit more “expensive” in render cost – she skyrocketed to over 300k.  I’ve seen older jewelry to the same.  Any commonly worn object that may be a lot of small “prims” if old enough can seemingly have an impact.

The good news is you have the opportunity to know beforehand.

Whenever you change clothing, add or subtract an item of clothing or an avatar component, in your upper right corner of your screen you will see something like this – letting you know your current Avatar Complexity Score:


This tells you each time you change clothing or any avatar accessory such as a skin, mesh head, body, etc. just where you stand.

This is a very brief and non-expert take.  For more detailed information I suggest:

This article from SL/Linden Labs

This bit of resource from Firestorm

Thank you for reading and I hope this helps.  I don’t claim to be any kind of technical guru, but I’ve encountered this enough that I though my simplistic approach may be easily digested.

Thanks and have a great day!



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